Speed Sculpting

Posted by Shoaib Zaheer Malik On Thursday, April 15, 2010 0 comments

I just sat down for a couple of hours to do a speed sculpt of a head inside Zbrush and here is the result.
I am pretty happy with what it turned out to be... Base mesh created in 3ds Max, detailed in Zbrush and then textured in Zbrush as well. Final Composite done in Photoshop.



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