Speed Sculpting

Posted by Shoaib Zaheer Malik On Thursday, April 15, 2010 0 comments

I just sat down for a couple of hours to do a speed sculpt of a head inside Zbrush and here is the result.
I am pretty happy with what it turned out to be... Base mesh created in 3ds Max, detailed in Zbrush and then textured in Zbrush as well. Final Composite done in Photoshop.


Post a Comment